Warhammer 40,000: Conquest | Fantasy Flight Games - Board Game | Dicetonic
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Warhammer 40,000: Conquest - Board Game

Fantasy Flight Games

Warhammer 40,000: Conquest

Giochi di Carte Competitivi Giochi da Tavolo Giochi di Guerra
2-2 players
60 min
2014

Game Description

Prepare to immerse yourself in the darkest reaches of the far future with Warhammer 40,000: Conquest, the acclaimed two-player Living Card Game. Published in 2014 by Fantasy Flight Games, this title thrusts you into the role of a powerful Warlord, commanding your armies in a ruthless fight for supremacy. Each game, lasting approximately 60 minutes, is a race against time and the enemy to establish your presence on the planets of the Traxis sector before they are consumed by war. Only the might of arms and an impeccable futuristic strategy will lead you to glorious victory.

The heart of Warhammer 40,000: Conquest lies in its seven distinct factions, each with a unique flavor and playstyle. You can align yourself with: Space Marines, Astra Militarum, Orks, Chaos, Dark Eldar, Eldar, and Tau. Each faction offers a deep tactical experience, but you are not forced to fight alone: an innovative alignment system allows you to forge strategic alliances between two factions, unlocking new synergies and possibilities for tactical deckbuilding. Choose your allies wisely, for the fate of the sector is at stake.

The ultimate goal is the conquest of planets. At the start of each game, the Traxis sector is revealed with a row of planets awaiting reclamation. Each round will see you and your opponent clash for control of the leftmost planet. The planets are not all equal: some offer essential resources, others strategic advantages, and still others are custodians of technological riches. Each planet card features specific symbols indicating its assets. The first player to collect three planets sharing a common symbol will gain dominion over the sector and win the game, demonstrating their superiority in the most brutal card game of the 41st millennium.

Warhammer 40,000: Conquest - Board Game
Players: 2
Duration: 60 min
Publisher: Fantasy Flight Games
Anno 2014
Categories
Giochi di Carte Competitivi Giochi da Tavolo Giochi di Guerra

Fantasy Flight Games

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Rules - Warhammer 40,000: Conquest

Warhammer 40,000: Conquest is a Living Card Game for two players, where each player takes on the role of a warlord, leading their armies into the Traxis sector. The objective is to conquer the sector by dominating strategic planets. The game features seven distinct factions (Space Marines, Astra Militarum, Orks, Chaos, Dark Eldar, Eldar, Tau), with the possibility of forming alliances between two of them, offering unique playstyles.

At the start of the game, several planet cards are laid out in a row, representing the Traxis sector. Each game round involves the following main actions:

  • Players prepare for battle.
  • They clash over the "first planet" (the leftmost one).
  • The winner of the clash captures the planet.

Captured planets are crucial for victory, as each possesses one or more symbols representing resources or strategic advantages. The game concludes when a player manages to collect three planets sharing the same symbol, thus dominating the sector and winning the game. The chosen warlord is a vital element of one's army, as they determine starting resources, hand size, and provide powerful special abilities, profoundly influencing strategy and deck building.

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