Wizards of the Coast
Lords of Waterdeep
Game Description
Welcome to Waterdeep, the City of Splendors, a glittering gem of the Forgotten Realms and a hub of political intrigue and shady dealings. In this world of secrets and power, only the most cunning can aspire to dominate. Prepare to immerse yourself in Lords of Waterdeep, a strategic board game that plunges you into the beating heart of this fantastic metropolis. Assume the role of one of the enigmatic Masked Lords, the true masterminds behind the scenes, and begin your ascent to power.
Through your loyal agents, you will recruit brave adventurers to undertake epic quests in your name, earning valuable rewards and solidifying your influence. But your cunning doesn't stop there: expand the city by acquiring new buildings that unlock unique actions on the board, offering new opportunities to you and other players. Don't hesitate to use intrigue cards to hinder your rivals or, strategically, help them, manipulating the fate of Waterdeep to your advantage with well-devised plans.
Every decision counts in the race for victory points. You can earn them by completing quests, erecting new structures, playing your intrigue cards with perfect timing, or even when other Lords use the buildings you have constructed. After eight intense rounds, the Lord with the highest score will be crowned the most influential Lord of Waterdeep.
Here are the details for your next strategic challenge of strategy and management:
- Players: 2-5
- Duration: Approximately 120 minutes
- Year: 2012
- Publisher: Wizards of the Coast
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Rules - Lords of Waterdeep
In Lords of Waterdeep, players take on the role of one of the Masked Lords, secret rulers of the city of Waterdeep. The objective is to accumulate the most victory points by the end of the game, increasing your influence over the city. This is primarily achieved by completing quests on behalf of the city, recruiting adventurers, and optimally managing your resources.
Each round, players deploy their agents to various locations in Waterdeep to perform actions. The main actions include:
- Recruiting adventurers (fighters, rogues, wizards, clerics) to send on quests.
- Acquiring new quests to complete.
- Constructing new buildings, which offer additional actions and generate income when used by others.
- Playing Intrigue cards to gain personal advantages or hinder opponents.
To complete a quest, a player must spend the required adventurers and receives victory points and other rewards.
The game takes place over eight rounds. At the end of the eighth round, players tally the victory points obtained from completed quests, constructed buildings, played Intrigue cards, and the bonus for buildings used by others. The player with the highest total score is declared the winner of Waterdeep.
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